Virtual Intelligence

Results: 635



#Item
241Science / Computing / Virtual reality / Computer animation / Embodied agent / User interface techniques / Knowledge Query and Manipulation Language / Agent Communications Language / Avatar / Film / Artificial intelligence / Multi-agent systems

AN ANIMATION SYSTEM FOR USER INTERFACE AGENTS Marc Alexa, Uwe Berner, Michael Hellenschmidt, Thomas Rieger Technische Universität Darmstadt, Interactive Graphics Systems Group, 3D Graphics Computing Rundeturmstraße 6,

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Source URL: wscg.zcu.cz

Language: English - Date: 2001-01-09 10:21:20
242Virtual reality / Cognitive science / Situated / Affect / Recall / Philosophy of mind / Artificial intelligence / Mind / Embodied agent

Jeremy N. Bailenson Department of Communication Stanford University Stanford CA[removed]USA [removed] Kim Swinth

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Source URL: www.stanford.edu

Language: English - Date: 2005-11-14 14:36:58
243Knowledge management / Ambient intelligence / Computing / Science / Behavioural sciences / Groupware / Grid computing / Virtual organization

TDT4735 Project in Software Engineering A Study of Virtual Organizations - in mobile computing environments - Kristoffer Jacobsen

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Source URL: www.idi.ntnu.no

Language: English - Date: 2004-12-01 05:16:05
244Software as a service / Business / Unisys / Marketing / Search-based application / Industry analyst / Computing / IDG / International Data Corporation

Japan Virtual Client Computing AN IDC CONTINUOUS INTELLIGENCE SERVICE Virtual client computing (VCC) comprises desktop computing models that leverage a range of virtualization software and delivery models. Technology ven

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Source URL: www.idcjapan.co.jp

Language: English - Date: 2015-03-03 03:27:03
245Educational technology / Business intelligence / Educational software / Learning analytics / E-learning / Learning management system / Business analytics / Virtual learning environment / Moodle / Education / Learning / Knowledge

\s Capturing information to improve learner retention and completion of courses Canberra Institute of Technology -11410954162425E-standards for Training June 2014

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Source URL: e-standards.flexiblelearning.net.au

Language: English - Date: 2014-10-07 00:46:33
246Biology / Medicine / In silico / CHIC / Oncology / Ambient intelligence / Medical education / Pathology / Physiology / Virtual Physiological Human

PRESS RELEASE 03 Feb[removed]PROCEEDINGS of the 6th International Advanced Research Workshop on In Silico Oncology and Cancer Investigation –The CHIC Project Workshop (IARWISOCI)

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Source URL: www.iccs.gr

Language: English - Date: 2015-02-11 04:35:58
247Groupware / Human communication / Technology / Social information processing / Multimodal interaction / Social presence theory / Ambient intelligence / Virtual world / Computer-supported collaborative learning / Collaboration / Virtual reality / Human–computer interaction

ECSCW03 Workshop W4 Submission: BuddySpace, p. 2 BuddySpace Large-Scale Presence for Communities at Work and Play Yanna Vogiazou, Martin Dzbor, Jiri Komzak, and Marc Eisenstadt

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Source URL: projects.kmi.open.ac.uk

Language: English - Date: 2003-06-10 08:51:54
248New media / User experience / Co-creation / Ambient intelligence / Virtual graffiti / Surveillance / Visual arts / Public safety / Digital media / Locative media / Security

PORTAGE: Locative Media at the Intersection of Art, Design and Social Practice Geoffrey Shea Ontario College of Art & Design 100 McCaul Street Toronto ON M5V 1W1

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Source URL: www.spatialturn.de

Language: English - Date: 2007-06-28 18:48:09
249Autism / Pervasive developmental disorders / Developmental neuroscience / Developmental psychology / Childhood psychiatric disorders / Attention deficit hyperactivity disorder / Developmental disorder / Intelligence quotient / Social anxiety / Psychiatry / Abnormal psychology / Mind

Social Attention in a Virtual Public Speaking Task in Higher Functioning Children With Autism

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Source URL: vhil.stanford.edu

Language: English - Date: 2013-07-01 14:17:53
250Knowledge / Software / Computational neuroscience / Open problems / Video game bot / Virtual world / Virtual reality / Virtual Intelligence / Artificial intelligence /  situated approach / Video game development / Artificial intelligence / Science

Believable and Effective AI Agents in Virtual Worlds: Current state and future perspectives

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Source URL: web-ext.u-aizu.ac.jp

Language: English - Date: 2012-04-09 02:04:38
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